James Jarman's Devblog

What Is Project Hex?

Project Hex is the development code name for a personal gamedev project I’m creating in Unreal Engine. It’s a colourful lo-fi hex-based infinite procedurally generated terrain game. I have a pretty clear vision of what I want it to be in regards to genre and gameplay (and even have a few name ideas) but that’s all to come later on down the line. The ultimate goal of the project is pretty ambitious but the development will be separated into phases with each phase bringing in a core gameplay block that shouldn’t be too difficult to develop and launch by itself.

Post WIP