Project Hex
This is where I’ll be discussing the development of Project Hex. Unlike the devblog where I’ll be showing off progress, bugs, issues and their solutions, this section’s articles will delve deeper into the design, implementation and the reasoning behind the choices I’ve made.
At the moment there is very little here as I’m still transcribing social media posts into the devblog, so you’re best starting at Unreal Game Prototype!